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Indie dev and freelance software developer

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Indie dev and freelance software developer

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Builtin A* Pathfinding in Unreal Engine 4.25

crussel August 16, 2020 0 Comments

A few years back I wrote Neatly replacing NavMesh with A* in UE4 and ever since I've had a vague notion that it's probably gone wildly out-of-date. As it happens…

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